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    Taininjutsu

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    Post by Dread Loche Sun May 05, 2013 8:50 pm

    Name: Taininjutsu
    Requirements: Must have with 1 style point in both Taijutsu and Ninjutsu. Second Level unlocks with second style point in Taijutsu. The Final Level unlocks at Jounin rank.
    Cost: 150 EXP Primary Level, 350 EXP Secondary Level, 900 EXP Final Level. 20 point training at each level.
    Description: Taininjutsu is similar to Nintaijutsu, in that it is a combination of ninja techniques and body techniques, however it has an emphasis on Taijutsu, and is thus a bit more subtle.
    Stages:

    • Primary Level - At the Primary level it uses ninjutsu as part of a melee combination with Taijutsu moves. A great example would be to use Shunshin no Jutsu in order to accelerate a Lariat.
    • Secondary Level - At the secondary Level it uses ninjutsu to slightly augment a technique, firing something off at last minute. In other words, it can delay the actual activation of a Ninja technique until a condition is met, ideally contact with the opponent's face. [The held technique cannot be held over to another thread.]
    • Final Level - Completes the melding of Ninjutsu and Taijutsu, and provides a new attack mode. Outside of the mode, the other levels are still usable.

      Taininjutsu Mode - This mode works by modifying the appearance, speed, and force of the user. The user gains an aura around them unique to the individual, usually involving the user's chakra's elemental properties. The appearance alteration and aura is not permanent, and requires concentration, much like a jutsu. It increases the user's strength and speed by 100% (or 2x) and increasing the power of techniques used in the same manner as Secondary Level by 50% (or 1.5x) for twenty minutes.
      [The appearance must be decided upon recieving the mode.]

    Boosts:

    • Primary: At this level, making a combination pattern intermingling taijutsu and ninjtutsu is much easier, allowing one to actually perform handseals while fighting.
    • Secondary: At this level, it is possible to hold a jutsu once the handseals are completed until an intended event occurrs.
    • Final: Activation of Taininjutsu mode, making a 2x boost in strength and speed and a 1.5x increase on Held Jutsu power. The focus is on taijutsu, but ninjutsu of C rank and below can be used.


    Last edited by Dread Loche on Tue May 14, 2013 9:15 pm; edited 13 times in total (Reason for editing : Change to Fighting Style)
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    Post by Panzer vor Wed May 08, 2013 3:41 am

    What does the mode actually give besides a cool effect... unless that is all it gives.

    Also would like to state somewhere that the ability to hold jutsu until the minute of use would only be usable in the same thread. So if you used a jutsu and held onto it in another thread and then moved into a combat one it wouldn't stay around.
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    Post by Dread Loche Wed May 08, 2013 5:31 pm

    Ok, I made the requested changes.
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    Post by Erika Fri May 10, 2013 4:52 am

    You might want to add that you can use Ninjutsu and taijutsu within this form as fighting styles limit jutsu usage.
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    Post by Dread Loche Fri May 10, 2013 3:56 pm

    Ok, I put that in, with what seems like a reasonable limitation.
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    Post by Amesuke Fri May 10, 2013 11:15 pm

    You need to elaborate on the boosts. "Easier Combos" is not a sufficient explanation of that boost. Also, Held Jutsu needs to be explained further as well
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    Post by Dread Loche Sat May 11, 2013 9:56 am

    Ok, I elaborated, I hope its ok, because the Primary and Secondary levels don't contain boosts perse, but rather build the ability to combine the two types of techniques.
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    Post by Erika Tue May 14, 2013 7:38 pm

    Alright sorry this is taking so long first off.

    Secondly yeah you should decrease the speed and strength buff's as eight gates doesn't give that much (I guess) but more importantly I believe we want %'s as a whole to be more on the low side for things (as yes eight gates here is not as powerful as it should be) though we still need to do more adjusting yada yada.

    TL;DR lower the speed and strength boosts and then we got this.
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    Post by Dread Loche Tue May 14, 2013 8:56 pm

    Ok, I halved the boost, now 100% increase instead of 200%, and removed the 'can be taken at creation' and changed the wording to follow suit.
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    Post by Erika Tue May 14, 2013 9:12 pm

    One little tiny thing that again I didn't think of at the time (derp me) this should have some kind of point training doesn't have to be much, but it does seem slightly more learned than just natrually gained. Like I said doesn't have to be much.
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    Post by Dread Loche Tue May 14, 2013 9:15 pm

    Ok, added, don't know if that is too high, or too low, but it seemed like a good, round number
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    Post by Erika Tue May 14, 2013 9:45 pm

    Works for me i'll approve it. Sorry for the wait again.

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